![]() The game received a nomination for "Game of the Year" at the 2004 Game Developers Choice Awards. ![]() Critics praised the game's animation, setting, story and design, but criticized its combat and technical issues. Ancel also attempted to streamline the game in order to make it more commercially appealing.īeyond Good & Evil was critically acclaimed and is considered one of the greatest video games ever made. The game was received poorly when it was shown at E3 2002, and it prompted the developers to change some of the game's elements, including Jade's design. One of the main goals of the game is to create a meaningful story while giving players much freedom, though the game adopts a relatively linear structure. The game was developed under the codename "Project BG&E" by 30 employees of Ubisoft's studio divisions in Montpellier and Milan, with production lasting more than three years. Michel Ancel, creator of the Rayman series, envisioned the game as the first part of a trilogy. Players control Jade and other allies, solving puzzles, fighting enemies, and obtaining photographic evidence. The story follows the adventures of Jade, an investigative reporter, martial artist, and spy hitwoman working with a resistance movement to reveal a sinister alien conspiracy. Beyond Good & Evil is a 2003 action-adventure video game developed and published by Ubisoft for the PlayStation 2, Microsoft Windows, Xbox and GameCube platforms.
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